Ok today I will be discussing MMO buisness models. You may have seen F2P MMO's like RaiderZ, or Aion. or Subscription MMO's like The Secret World or World of Warcraft. You may have even seen this new Buy Once MMO genre like Guild Wars 2. Today I will be discussing these genre's pros and cons, and which one I think is the best. Hint: it may not be what you thought. Well maybey it is. Lets begin.
Free to Play MMO's
Pros:
- Free to try, so it is irrelevant if it is bad. Also you never need to pay*
- Control over the amount you pay
- You can play many at once, without worring you are wasting subscription time
- Lots of high quality MMO's are going F2P lately
- For Devs, they usually make more money, and are easier to maintain.
- Quality isnt always good
- Typically bad community, as anyone can play (even kids) and bans are irrelvant due to creating multiple accounts
- Lots of pay2win MMO's
- Some MMO's cost alot in microtransactions (moonbreakers)
Subscription fee
Pros
- Baiscly (aside from a few flops) assures quality due to the amount of money you need to spend
- No pay2win
- You know exactly how much you are spending
- Ensures lots of content patches, so they can keep you playing
- Better community due to needing to spend money each month, so less trolls willing to do that
- More grindy (as they want to keep you longer, so it takes longer to do everything)
- You have to spend money each month to play (even if you only play 1 day a month)
- Less people to play, due to some not willing to spend money a month
- Devs: Have to spend alot of budget to make it worth playing over every other subscription MMO and f2p MMO. Or then why bother using the money a month
- Can only play 1-2 of these, unless you can grow money off trees. So you are spending all of your gaming time on one game
And the images broke. Sorry for that. Deal with the small Guild Wars 2 :(
Pay Once and Play Forever
Pros
- Pay once, and you have good quality (due to needing money), and also dont have to pay money continuesly
- Not obligated to play them, and you can play many at once.
- Better community
- You know exactly how much you are spending
- Not grindy, due to them not needing to use all your time to make you pay a sub fee.
- Devs: dont need worry about adding content really quickly, or making it grindy as you dont need to keep people playing. Add content, but not extremeley quick.
- Doesnt ensure constant content patches
- Typically has expansions, or some other microtransaction store. (They cant fund a MMO with just 60$ a copy usually)
- Still have to spend money
Whoo this was a really really long post. Been writing for hours, and the pictures broke. Hope you enjoy my Opinion on F2P Vs Sub Vs Buy once. And do remeber this is my opionion, however I do want to hear yours. Please leave your opinions in the comment section. I will repsond to every one.



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