We will be on the Henge of Denravi server.
Now you might ask, "Xeon! What if we join the server, and then want a hardcore _____ or ___ guild? What do we do? Pay money?
No. Arenanet today have announced something regarding server transfer:
At launch, players will be able to transfer between worlds freely, once server populations have stabilized, world transfers will be restricted to once a week and cost a variable amount of gems based on the population of the world being transferred to.
Also something regarding guesting system:
In time, we’ll also introduce free “guesting,” which will allow players to visit other worlds as guests as long as they have friends on those worlds. This feature will be free, but guest players will not be able to enter World vs. World, and the Power of the Mists bonuses from their home world will continue to apply to their characters."
So basicly if the Henge server fails, or we want to leave, we can just freely switch for a while, untill they cost money. And we can still play with people not on this server through guesting. YAY!!! Arenanet are awesome.
Server list:
| US WorldsAnvil Rock Borlis Pass Yak’s Bend Henge of Denravi Maguuma Sorrow’s Furnace Gate of Madness Jade Quarry Fort Aspenwood Ehmry Bay Stormbluff Isle Darkhaven Sanctum of Rall Crystal Desert Isle of Janthir Sea of Sorrows Tarnished Coast Northern Shiverpeaks Blackgate Ferguson’s Crossing Dragonbrand | EU WorldsFissure of Woe Desolation Gandara Blacktide Ring of Fire Underworld Far Shiverpeaks Whiteside Ridge Ruins of Surmia Seafarer’s Rest Vabbi Piken Square Aurora Glade Gunnar’s Hold Jade Sea [FR] Fort Ranik [FR] Augury Rock [FR] Vizunah Square [FR] Kodash [DE] Riverside [DE] Elona Reach [DE] Abaddon’s Mouth [DE] Drakkar Lake [DE] Baruch Bay [ES] |
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